Photoshop and Marker Renderings
       
     
Design As Art: Nurbs and Meshes
       
     
movement optmized_Page_03.jpg
       
     
movement optmized_Page_01.jpg
       
     
movement optmized_Page_04.jpg
       
     
movement optmized_Page_05.jpg
       
     
movement optmized_Page_06.jpg
       
     
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movement optmized_Page_08.jpg
       
     
movement optmized_Page_09.jpg
       
     
movement optmized_Page_10.jpg
       
     
CAD with Photoshop Renderings
       
     
Being and Time
       
     
proposal.jpg
       
     
COURTYARD HOUSE.jpg
       
     
oconnell.jpg
       
     
rnavarro2.jpg
       
     
spottswood bedrrom.jpg
       
     
wg1200.jpg
       
     
Photoshop and Marker Renderings
       
     
Photoshop and Marker Renderings
Design As Art: Nurbs and Meshes
       
     
Design As Art: Nurbs and Meshes

The images in this series are of an exploration of movement in a physical world using the computer process of mesh and nurbs.  The fascination with computer modeling lead me to question do we really understand what these nurbs and meshes do when we manipulate them in a computer. The images show how nurbs and meshes work in a physical world. The sculpture photographed was built using one-ply chipboard and T-pins. The chipboard was covered with ½” x 1” guidelines and the T-pins were inserted at each intersection. The flat chipboard was then bent and manipulated in the shape of a wave to understand how the manipulation of a mesh or nurb happens in the physical realm versus just the computer.  There were three models built evolving from one curve to the final model using various curves using a variation of radii. The models were then photographed to expose the physical interpretation of the mesh and nurbs. The process developed freedom of interpretation to the model and allowed for the complexity of what these nurbs and meshes do in our digital world. It was a process of concretizing model based design investigation with specific computer based technology and allowed a new direction to be experienced, the space and detail within. The model works highlights a powerful sculpture of movement that is truly created within the computer at each instance it is using a mesh or nurb. Within the language of mesh and nurb I see potential for discovery.

movement optmized_Page_03.jpg
       
     
movement optmized_Page_01.jpg
       
     
movement optmized_Page_04.jpg
       
     
movement optmized_Page_05.jpg
       
     
movement optmized_Page_06.jpg
       
     
movement optmized_Page_07.jpg
       
     
movement optmized_Page_08.jpg
       
     
movement optmized_Page_09.jpg
       
     
movement optmized_Page_10.jpg
       
     
CAD with Photoshop Renderings
       
     
CAD with Photoshop Renderings
Being and Time
       
     
Being and Time

The making of this moment has taken 25 years. It began with the initial photograph in 1979 seeking the simplicities of life in everyday activities of a 3 year old girl. 25 years later the same occurrence transpired to the son of the 3 year old girl. Life is made up of simple moments; we just need to capture them.

proposal.jpg
       
     
COURTYARD HOUSE.jpg
       
     
oconnell.jpg
       
     
rnavarro2.jpg
       
     
spottswood bedrrom.jpg
       
     
wg1200.jpg